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Release Notes
A list of all Metaplay SDK updates to date!
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A list of all Metaplay SDK updates to date!
| Release | Date | Description |
|---|---|---|
| Release 34.2 | October 24th, 2025 | Fix for IL2CPP out of memory error |
| Release 34.1 | September 18th, 2025 | Critical fix for WebGL file storage paths |
| Release 34 | September 10th, 2025 | Revamped Game Config diffing, expanded timeline support for Leagues and Offers/Events, major CLI improvements, and Unity 6.2 support |
| Release 33.1 | July 16th, 2025 | Fixes for dashboard action state retention edge case, dashboard timeouts from stats collection/cleanup, and 500 errors when inspecting internal incidents |
| Release 33 | June 18th, 2025 | Experiment scheduling, improved LiveOps UX (incident reports, player search by Social ID), updated SDK with source‑generated integrations |
| Release 32.3 | May 14th, 2025 | Fixes for individual player targeting incorrectly shown in experiment configuration |
| Release 32.2 | April 22nd, 2025 | Fixes for missing loading states in MInputSingleSelectAsyncDropdown, metrics raw data card responsiveness, dashboard unit tests in integration tests, 5‑minute CPU spike from cookie key regeneration, and over‑eager pending state in PlayerSegmentsInput |
| Release 32.1 | April 4th, 2025 | Fixes for dashboard dropdown click selection, metrics time picker end time, and Steam refund logging for unknown IAPs |
| Release 32 | April 2nd, 2025 | Metaplay CLI, improved admin authentication, .NET 9, new project config |
| Release 31.1 | January 13th, 2025 | Fixes for client redirection compatibility with pre‑R31 servers, missing Initialize Project menu on Ubuntu, and misleading pubsub inconsistency error |
| Release 31 | December 16th, 2024 | Business metrics, client patch versions, LiveOps events timeline (preview), Steam authentication |
| Release 30.2 | November 27th, 2024 | Fixes for dashboard number input clear button and maintenance mode detection when server is offline |
| Release 30.1 | October 17th, 2024 | Fixes for CVE‑2024‑43483 and sets default metaplay‑loadtest Helm chart to v0.4.2 |
| Release 30 | October 14th, 2024 | Server time skip, redesigned environment page, improved multiple logic versions |
| Release 29.4 | September 12th, 2024 | Fixes for Storybook 8.3 compatibility in LiveOps Dashboard |
| Release 29.3 | September 9th, 2024 | Fixes for AMD64 docker builds on ARM hosts and Vue 3.5 compatibility in LiveOps Dashboard |
| Release 29.2 | September 2nd, 2024 | Fixes for 32‑bit Android crash in Unity xxHash3 and spurious checksum mismatches |
| Release 29.1 | August 28th, 2024 | Fixes for League migration failing on MySQL |
| Release 29 | August 23rd, 2024 | Multiple leagues, Playwright‑based dashboard tests, interactive MetaUI docs |
| Release 28 | June 7th, 2024 | LiveOps events, prebuilt dashboard, smaller and safer server images, Unity game config build GUI |
| Release 27 | March 22nd, 2024 | Metaplay portal, server errors page in dashboard, async matchmaker improvements, GameConfigKeyValue parsing |
| Release 26 | December 22nd, 2023 | .NET 8 support, multiple client versions (preview), build localizations in dashboard, private S3 file share |
| Release 25 | November 14th, 2023 | Localizations with OTA updates, environment configs, improved game config parsing, dashboard config builds |
| Release 24 | August 25th, 2023 | Entity payload compression, durable mobile credentials, experiment config dedupe, Tailwind & Storybook |
| Release 23 | May 26th, 2023 | Faster LiveOps subscriptions, PNPM-based dashboard tooling, leagues custom join flow and season scheduling |
| Release 22 | March 14th, 2023 | Leagues GA, Vue 3 (compat) in dashboard, 3–4x serialization performance |
| Release 21 | December 16th, 2022 | Model inspector for Unity, stable WebGL with localization and incident reports, NFT modeling and ownership |
| Release 20.1 | October 11th, 2022 | Faster Unity startup via optimized SDK init, Windows dashboard build fixes, TLS WebSocket fix |
| Release 20 | September 29th, 2022 | Offline mode state persistence, WebGL with WebSockets, TypeScript‑ready dashboard on Vue 2.7 |
| Release 19 | July 22nd, 2022 | Async matchmaker with dashboard, WebGL (preview), MySQL 8/Aurora RDS 3, TypeScript integration APIs |
| Release 18 | April 14th, 2022 | IAP subscriptions, faster TypeScript dashboard dev server, previews: Async matchmaker and multiplayer entities |
| Release 17 | February 18th, 2022 | In‑game mails overhaul with generated forms/views, entity size inspector, synchronized server actions, client‑side analytics |
| Release 16 | December 22nd, 2021 | Game config compression, developer player privileges, analytics custom labels, segment combinations (match all) |
| Release 15 | November 5th, 2021 | Experiments GA (A/B testing), offer groups with targeting/placements, BigQuery analytics sink, streamlined SDK packaging with HelloWorld sample |
| Release 14 | September 2nd, 2021 | Experiments (preview) and Game Configs v2 with build history, diffs, manual publishing/rollbacks, server‑only data, partial builds, variants |
| Release 13 | June 30th, 2021 | Dashboard usability (case‑insensitive ID search, safer mail delete, 'Seen By' offers), GameConfigLibrary aliases |
| Release 12 | June 4th, 2021 | In‑game events & offers, analytics events (S3 sink), Facebook limited login, targeted notifications, localization OTA, guild invite codes |
| Release 11 | April 16th, 2021 | Maintenance mode detection offline, faster name search, file‑based entity import/export, maintenance jobs, broadcasts, Facebook login |
| Release 10 | March 10th, 2021 | Runtime options (YAML, hot‑reload) with dashboard, audit logs, experimental guilds, player segmentation and shop offers, LiveOps UI upgrades |
| Release 9 | December 17th, 2020 | GDPR re‑deletion safeguards, .NET 5 performance, and LiveOps dashboard usability (Grafana, incident reports) |
| Release 8 | November 3rd, 2020 | Database sharding in cloud, player incident reports, notification campaigns, and player event log |
| Release 7 | September 25th, 2020 | Scalable clustering, in‑game mails with rewards, player export/import, resumable sessions, and Google Play refunds |
| Release 6 | August 27th, 2020 | Dashboard authentication & permissions, experimental backward‑compatible updates (logic versions), and performance tuning |
| Release 5 | July 13th, 2020 | LiveOps dashboard features (name change, GDPR export, reconnect, search) and IAP validation improvements |
| Release 4 | June 10th, 2020 | Maintenance mode, structured logging, faster checksums, and database fix for large byte arrays |
| Release 3 | May 8th, 2020 | Serializer v2 and ModelJournal for major performance gains, client compatibility management in dashboard |
| Release 2 | March 30th, 2020 | New connection management, ordered collections, and 2x performance and robustness |
| Release 1 | March 6th, 2020 | Initial release tracking and early SDK fixes |